Search results for "Real-time simulation"
showing 4 items of 4 documents
Real-time simulation of tissue deformation for the nasal endoscopy simulator (NES).
1999
Endonasal sinus surgery requires a great amount of training before it can be adequately performed. The complicated anatomy involved, the proximity of relevant structures, and the variability of the anatomy due to inborn or iatrogenic variations make several complications possible. Today, cadaver dissections are the "gold standard" for surgical training. To overcome the drawbacks of traditional training methods, the Fraunhofer Institute for Computer Graphics is currently developing a highly interactive medical simulation system for nasal endoscopy and endonasal sinus surgery, in cooperation with the Mainz University Hospital. For the simulation of a rhinoscopic procedure, not only are the re…
On the Real-Time Simulation and Control of the Continuous Casting Process
1990
Ll this paper we present a method for controlling in real-time the secondary cooling of the continuous casting machine. The method is based on the heat transfer model, which simulates the temperature distribution of the cast, and on the use of direct digital control (DDC). Off-line simulation results considering the control method is presented.
Real-time simulation and control system for the continuous casting process
2005
In this paper we present a real-time system which is used to simulate the unsteady-state continuous casting process and to control the secondary cooling water sprays. The aim of the control system is to keep the surface temperature of the slab constant with respect to time in spite of casting speed variations, and in this way minimize the formation of cracks in the final product. The simulator calculates the temperature distribution using a mathematical model based on a heat conduction formula with phase changes. The optimal spray water flow rates for each spray cooling zone will be calculated by minimizing the deviation between the target surface temperature and the calculated actual surfa…
Virtual reality for driving simulation
1996
In this paper, the authors describe the data structure necessary to provide real time simulation and visualization of complex environments and situations. Through the SIRCA project, the development of driving oriented simulators, using Virtual Reality (VR) and evaluating it in comparison with convention technologies, has taken place. Focus is on some of the algorithms and data structure required to provide real time simulation of the complex urban environment and its visualization under the conditions of VR devices.